How to Make a Game for Dummies

If you like to Make Your Own Video Game but you really don't know where to start. Then maybe GameMaker will be a good starting point for you.


GameMaker have a lot useful features to help you Make Your Video Game. You can see all the features here.


And this is How to Make a Game for Dummies
Read also how To make a games in iPhone and iPad
When you open GameMaker, you'll see a few folders in the left column of the window.

There are Sprites, sounds, background, paths, scripts, fonts, timelines, objects,and rooms.
For now just forget about the other folders,and let's focus on Sprites folder
Sprites folder is a folder to put pictures that we gonna use in the game such as Characters, Wall, Texture, and everything that can be apart from the backdround.
Click that folder and choose Create Sprite to make your hero character, Named your Sprite then click Edit Sprite
after that click Create a New Sprite, insert the value (32 will be good), and click ok
Click Image0 to draw some simple image.
draw your hero simple image by using Rectangular, elips, and line tools and when you've done Click the Finish button.
Click the finish button again
now you already have your hero. so let's make the land.
create a new sprite just like we have done, but draw a different image using line and fill with color
click the finish button again.
Now let's make your hero move.
Click on Object folder, choose create object, named your object,pick our hero sprite.
after that click add event, and choose Step, then move the tab on control and click code.
copy and paste this code:

if place_free(x,y+1){gravity_direction=270 gravity=1}else{gravity=0}
if keyboard_check(ord("D")) && place_free(x+y,4){x+4=}
if keyboard_check(ord("A")) && place_free(x-y,4){x-4=}
if keyboard_check_pressed(ord("W")) && jump=true && djump=false{vspeed=-12 djump=true}
if keyboard_check_pressed(ord("W")) && jump=false{vspeed=-12 jump=true}

click the finish button.
after that add event again. this time choose create. and click code. insert this code:

jump=false
djump=false

click the finish button again.



this time we'll make the object for the land.
Click on Object folder, choose create object, named your object,pick our land sprite.
and here's the different make sure you mark it as solid, after that you can immediatelly click ok.
then we come back to our hero object properties.
click add event again, and choose collision.

when you click Collision, choose our land object and insert this code:

vspeed=0
jump=false
djump=false

then click the finish button, and ok button



now make the background, we use blue as the sky. click the background, maximize the window, remove the guideline, and move the tab to background



change the color by clicking the color panel, choose blue, and click ok.
after that, move the tab to Object, and draw the object in the background ( just click it through)
read the command in the blue circle



now change the object to our hero object, click it on our background, then click play



Have fun :)

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